GameCraft · Tools
15 checks across four sections. Nothing is stored — your answers live in the URL.
Nobody believes your date. They believe that you know what would break it.
A plan with no uncertainty in it reads as a plan written by someone who has not shipped. The credibility is not in the confidence — it is in naming the two or three things that could move the date, what each one costs, and what you would see first if one started to happen.
If you do one thing from this: write down what your date depends on, put a number in weeks against each item, and have someone who was not in the planning room read the list. It takes a few days, almost nobody does it, and it changes how every subsequent conversation about the date goes.
An assumption that cannot be false is a fact. Facts belong elsewhere. A list padded with them hides the two or three things that could actually move the date.
Every risk needs a magnitude. A register with no numbers is a list of worries and gets treated as one. Weeks, as a range, not an adjective.
Review it at every milestone, not when someone gets nervous. Attach it to the milestone review so it happens mechanically. Anything that depends on remembering does not happen.
Count the boxes. There are 15.
| Score | Read | What to do |
|---|---|---|
| 0–5 | A date, not a plan. | Start with section 02. Writing down what the date depends on is a few days of work and it is the difference between a claim and a position. |
| 6–10 | A plan with the uncertainty still implicit. | The structure exists. Put numbers on the assumptions and get someone outside the estimating room to challenge them. |
| 11–14 | Better than most studios manage. | Focus on section 04. A good plan that leadership hears about late is worth much less than it should be. |
| 15 | Unusually well run. | Check that the assumption list has actually changed since it was written. A list that never changes is being reread rather than reviewed. |
0 of 15
What is missing
Goes to Alexander directly. No form, no sequence, no obligation.
The link holds your answers and nothing else. Send it to whoever set the date — the gap between their view and the team's is the useful part.